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Big Time Studios Press Kit



We are Big Time Studios – a new game company devoted to creating online adventures through space and time. We're a small team with big ambitions. Our goal is to build games that appeal to a broad audience, both diverse and global. Our team reflects that spirit, combining our unique backgrounds to tell a story with evocative style and universal themes.

As gamers ourselves, we aim to build the kinds of worlds we want to get lost in. We're drawing directly from our own passions, taking inspiration from the kinds of stories that shaped us as artists and, more importantly, as human beings. As a team, our focus is on building a collaborative spirit where everyone has a voice. No idea is too crazy, and we hope that by empowering our team to take big swings, it will translate into an experience you'll never forget.

Stay tuned to learn more about our first title, "Big Time" – an online action RPG – coming soon to Windows PCs!


Big Time Studios, Ltd.
Fully distributed team
Founding date: April 2020

Release date

Early access, early 2022


PC (Windows)


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Our Team

Big Time Studios has recruited an all star team of game industry veterans from the likes of Epic Games, Blizzard, EA and Zynga. Individually, we’ve contributed to some of the best loved franchises in gaming history, including Fortnite, God of War, Call of Duty, and Overwatch just to name a few. Together, we aim to leverage our strengths to build something new and groundbreaking. Our fully remote team is working around the world… combining artistic prowess, technical innovation, and business leadership to set new standards in gaming.

Ari Meilich, CEO

Ari Meilich, CEO

Pioneered NFTs
Founder at

Thor Alexander, CPO

Thor Alexander, CPO

Scaled Zynga games to 20M DAUs
Pioneered MMOs and social games

Matt Tonks, CTO

Matt Tonks, CTO

Fortnite, Gears of War,
Medal of Honor

Carlo Arellano, Art Director

Carlo Arellano, Art Director

God of War, Ratchet and Clank,
World of Warcraft

Martin Sweitzer, Principal Engineer

Martin Sweitzer, Principal Engineer

Fortnite, Gears of War

Aaron Smith, Lead Artist

Aaron Smith, Lead Artist

Fortnite, Gears of War

TJ Stamm, Lead Designer

TJ Stamm, Lead Level Designer

Call of Duty: Modern Warfare,
Call of Duty: Ghosts, Medal of Honor

Brian Alexander, Lead Writer

Brian Alexander, Lead Writer

Overwatch 2, Blade Runner 2049

Doug Wilson, Operations

Doug Wilson, Director of Ops

Ultima Online, Command & Conquer


Tom Zhao, Lead Concept Artist

League of Legends, Sky: Children of the Light


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Where are you located?

Big Time Studios is a fully remote company, with artists and developers working all around the world.

When will we hear more about the game?

Development is currently underway. We will share more information later this year. In the meantime, please subscribe to our newsletter and be among the first to learn more!

What is this “new technology”?

Our crypto technology aims to transform the way players interact with virtual economies. Stay tuned for more information!

What other projects do you have in the works?

Big Time the game is our current focus. In the future, we hope to bring you more adventures utilizing our groundbreaking crypto technology platform.